Thursday, June 29, 2023

Philips CD-i UK Launch Line Up (May - September 1992)

Printed in a Philips promotional magazine published in September 1992 this is the earliest listing of titles I could find that were available for the CD-i. This would have been put together a few months following the UK launch of the system and probably represents the closest to a list of launch titles that we are likely to find.


GAMES


Backgammon

Battleship

Caesars World of Gambling

Connect 4

Dark Castle

Defender Of The Crown

Escape From Cyber City

Jigsaw

Mystic Midway

The Palm Springs Open

Pinball

Sargon Chess

Tetris

Text Tiles


SPECIAL INTEREST


Create Your Own Caricature 

*(Included in the list of available titles but mentioned elsewhere in the magazine as an Autumn release and noted as being the first UK developed title, so probably not a launch title)

The French Impressionists

Harvest of the Sun: Van Gogh

Rand McNally’s America: US Atlas

Renaissance of Florence

Stamps: Windows of the World

Time Life Photography

Treasures of the Smithsonian




MUSIC


Classical Jukebox

Golden Oldies Jukebox

Jazz Giants

Louis Armstrong

Mozart

Pavarotti

Prelude


CHILDRENS


Cartoon Jukebox

Childrens’ Musical Theatre

The Dark Fables of Aesop

More Dark Fables of Aesop

Mother Goose Hidden Pictures

Mother Goose Rhymes and Color

Paint School I

Paint School II

Richard Scarry’s Best Neighborhood

Richard Scarry’s Busiest Neighborhood

Sandy’s Circus Adventure

Sesame Street - Letters

Sesame Street - Numbers

Story Machine: Magic Tales

Story Machine: Star Dreams

Tell Me Why I

Tell Me Why II


CHILDRENS STORYBOOKS


Beauty and the Beast

Brer Rabbit & The Wonderful Tar Baby

The Emperor’s New Clothes

How The Camel Got His Hump

How The Rhino Got His Skin

Pecos Bill


CHILDRENS BIBLE STORIES


Moses Bound for the Promised Land

Moses: The Exodus

Noah’s Ark



So a quick tally reveals -  26 Childrens Titles

        14 Games, 

        7 Music Titles

        7 Special Interest Titles (not counting Caricature as noted)


This opening line up of titles illustrates the heavy desire to target or develop the educational / special interest market rather than the traditional computer and video games market. It was the same strategy that Philips had enacted in its US CD-i launch the previous year, which also explains the general ‘American’ influence of many of the early titles. 

With this initial line up of games Philips had no hope of battling it out with the dominant Sega Megadrive, the recently released Super Nintendo or the well established Commodore Amiga in the UK. Philips knew better thank to try and decided to forge their own path, with games only a small part of their overall strategy. Over time this would change and they would pivot towards the games market in one of many efforts to prolong the systems life and viability.


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